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vo_opengl: add debugging options for testing with padded textures
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@@ -4490,12 +4490,18 @@ The following video options are currently all specific to ``--vo=opengl`` and
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``--opengl-rectangle-textures``
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Force use of rectangle textures (default: no). Normally this shouldn't have
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any advantages over normal textures. Note that hardware decoding overrides
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this flag.
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this flag. Could be removed any time.
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``--background=<color>``
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Color used to draw parts of the mpv window not covered by video. See
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``--osd-color`` option how colors are defined.
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``--opengl-tex-pad-x``, ``--opengl-tex-pad-y``
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Enlarge the video source textures by this many pixels. For debugging only
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(normally textures are sized exactly, but due to hardware decoding interop
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we may have to deal with additional padding, which can be tested with these
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options). Could be removed any time.
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Miscellaneous
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-------------
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