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vo_gpu: use dB units for scene change detection
Rather than the linear cd/m^2 units, these (relative) logarithmic units lend themselves much better to actually detecting scene changes, especially since the scene averaging was changed to also work logarithmically.
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@@ -5264,9 +5264,9 @@ The following video options are currently all specific to ``--vo=gpu`` and
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to excessive flicker. (In signal theory terms, this controls the time
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constant "tau" of an IIR low pass filter)
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``--hdr-scene-threshold-low=<0..10000>``, ``--hdr-scene-threshold-high=<0..10000>``
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The lower and upper thresholds (in cd/m^2) for a brightness difference to
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be considered a scene change (default: 50 low, 200 high). This is only
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``--hdr-scene-threshold-low=<0.0..100.0>``, ``--hdr-scene-threshold-high=<0.0..100.0>``
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The lower and upper thresholds (in dB) for a brightness difference
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to be considered a scene change (default: 5.5 low, 10.0 high). This is only
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relevant when ``--hdr-compute-peak`` is enabled. Normally, small
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fluctuations in the frame brightness are compensated for by the peak
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averaging mechanism, but for large jumps in the brightness this can result
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