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opengl: compile against iOS OpenGLES implementation
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6
wscript
6
wscript
@@ -811,10 +811,14 @@ video_output_features = [
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'desc': 'Android OpenGL ES support',
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'deps': ['android'],
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'func': check_statement('GLES3/gl3.h', '(void)GL_RGB32F'), # arbitrary OpenGL ES 3.0 symbol
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} , {
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'name': '--ios-gl',
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'desc': 'iOS OpenGL ES support',
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'func': check_statement('OpenGLES/ES3/glext.h', '(void)GL_RGB32F'), # arbitrary OpenGL ES 3.0 symbol
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} , {
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'name': '--any-gl',
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'desc': 'Any OpenGL (ES) support',
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'deps_any': ['standard-gl', 'android-gl', 'cocoa'],
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'deps_any': ['standard-gl', 'android-gl', 'ios-gl', 'cocoa'],
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'func': check_true
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} , {
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'name': '--plain-gl',
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