osd: fix OSD getting stuck with --blend-subtitles=yes

If --blend-subtitles=yes is given, vo_opengl will call osd_draw()
multiple times, once for subtitles, and once for OSD. This meant that
the want_redraw flag was reset before the OSD was rendered, which in
turn meant that update_osd() was never called. It seems like removing
the per-OSD object want_redraw wasn't such a good idea. Fix it by
reintroducing such a flag for OSDTYPE_OSD only.

Also, the want_redraw flag is now unused, so kill it.

Another regression caused by commit 9c9cf125. Fixes #3535.
This commit is contained in:
wm4
2016-09-16 17:17:32 +02:00
parent 17e3e800e1
commit 56616b0b01
3 changed files with 18 additions and 19 deletions

View File

@@ -431,6 +431,7 @@ static void update_progbar(struct osd_state *osd, struct osd_object *obj)
static void update_osd(struct osd_state *osd, struct osd_object *obj)
{
obj->osd_changed = false;
clear_ass(&obj->ass);
update_osd_text(osd, obj);
update_progbar(osd, obj);
@@ -501,7 +502,7 @@ void osd_set_external(struct osd_state *osd, void *id, int res_x, int res_y,
entry->res_y = res_y;
update_external(osd, obj, entry);
obj->changed = true;
osd_changed_unlocked(osd);
osd->want_redraw_notification = true;
}
done:
@@ -527,7 +528,7 @@ static void append_ass(struct ass_state *ass, struct mp_osd_res *res,
void osd_object_get_bitmaps(struct osd_state *osd, struct osd_object *obj,
int format, struct sub_bitmaps *out_imgs)
{
if (osd->want_redraw && obj->type == OSDTYPE_OSD)
if (obj->type == OSDTYPE_OSD && obj->osd_changed)
update_osd(osd, obj);
if (!obj->ass_packer)