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https://github.com/mpv-player/mpv.git
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osdep: add mp_get_user_langs
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65
osdep/language-win.c
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65
osdep/language-win.c
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@@ -0,0 +1,65 @@
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/*
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* User language lookup for win32
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*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "misc/language.h"
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#include "mpv_talloc.h"
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#include "osdep/io.h"
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#include <windows.h>
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char **mp_get_user_langs(void)
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{
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size_t nb = 0;
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char **ret = NULL;
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ULONG got_count = 0;
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ULONG got_size = 0;
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if (!GetUserPreferredUILanguages(MUI_LANGUAGE_NAME, &got_count, NULL, &got_size) ||
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got_size == 0)
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return NULL;
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wchar_t *buf = talloc_array(NULL, wchar_t, got_size);
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if (!GetUserPreferredUILanguages(MUI_LANGUAGE_NAME, &got_count, buf, &got_size) ||
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got_size == 0)
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goto cleanup;
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for (ULONG pos = 0; buf[pos]; pos += wcslen(buf + pos) + 1) {
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ret = talloc_realloc(NULL, ret, char*, (nb + 2));
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ret[nb++] = mp_to_utf8(ret, buf + pos);
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}
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ret[nb] = NULL;
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if (!GetSystemPreferredUILanguages(MUI_LANGUAGE_NAME, &got_count, NULL, &got_size))
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goto cleanup;
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buf = talloc_realloc(NULL, buf, wchar_t, got_size);
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if (!GetSystemPreferredUILanguages(MUI_LANGUAGE_NAME, &got_count, buf, &got_size))
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goto cleanup;
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for (ULONG pos = 0; buf[pos]; pos += wcslen(buf + pos) + 1) {
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ret = talloc_realloc(NULL, ret, char*, (nb + 2));
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ret[nb++] = mp_to_utf8(ret, buf + pos);
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}
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ret[nb] = NULL;
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cleanup:
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talloc_free(buf);
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return ret;
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}
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