video/d3d11: add adapter selection by name into d3d11 options

This lets the user define an adapter name that can then be passed
further into the internals.
This commit is contained in:
Jan Ekström
2019-04-20 01:26:39 +03:00
parent e205e179e0
commit 8163906299
3 changed files with 15 additions and 0 deletions

View File

@@ -31,6 +31,7 @@ struct d3d11_opts {
int warp;
int flip;
int sync_interval;
char *adapter_name;
};
#define OPT_BASE_STRUCT struct d3d11_opts
@@ -52,6 +53,7 @@ const struct m_sub_options d3d11_conf = {
{"9_1", D3D_FEATURE_LEVEL_9_1})),
OPT_FLAG("d3d11-flip", flip, 0),
OPT_INTRANGE("d3d11-sync-interval", sync_interval, 0, 0, 4),
OPT_STRING("d3d11-adapter", adapter_name, 0),
{0}
},
.defaults = &(const struct d3d11_opts) {
@@ -59,6 +61,7 @@ const struct m_sub_options d3d11_conf = {
.warp = -1,
.flip = 1,
.sync_interval = 1,
.adapter_name = NULL,
},
.size = sizeof(struct d3d11_opts)
};