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vo_gpu: hwdec_dxva2dxgi: initial implementation
This enables DXVA2 hardware decoding with ra_d3d11. It should be useful for Windows 7, where D3D11VA is not available. Images are transfered from D3D9 to D3D11 using D3D9Ex surface sharing[1]. Following Microsoft's recommendations, it uses a queue of shared surfaces, similar to Microsoft's ISurfaceQueue. This will hopefully prevent surface sharing from impacting parallelism and allow multiple D3D11 frames to be in-flight at once. [1]: https://msdn.microsoft.com/en-us/library/windows/desktop/ee913554.aspx
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@@ -384,6 +384,7 @@ def build(ctx):
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( "video/out/filter_kernels.c" ),
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( "video/out/d3d11/context.c", "d3d11" ),
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( "video/out/d3d11/hwdec_d3d11va.c", "d3d11 && d3d-hwaccel" ),
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( "video/out/d3d11/hwdec_dxva2dxgi.c", "d3d11 && d3d9-hwaccel" ),
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( "video/out/d3d11/ra_d3d11.c", "d3d11" ),
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( "video/out/opengl/angle_dynamic.c", "egl-angle" ),
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( "video/out/gpu/context.c" ),
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