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player: add some debug output for seeking
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@@ -887,6 +887,7 @@ void write_video(struct MPContext *mpctx, double endpts)
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mpctx->video_status = STATUS_READY;
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// After a seek, make sure to wait until the first frame is visible.
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vo_wait_frame(vo);
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MP_VERBOSE(mpctx, "first video frame after restart shown\n");
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}
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screenshot_flip(mpctx);
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