vo: do not use display FPS for framedrop

This logic was kind of questionable anyway, and --display-sync should
give much better results. (I would even go as far as saying that the
FPS-dependent framedrop code made things worse in some situations. Not
all, though.)
This commit is contained in:
wm4
2015-11-25 22:11:14 +01:00
parent 1fe64c61be
commit b8bcf0f466
2 changed files with 6 additions and 43 deletions

View File

@@ -557,11 +557,10 @@ Video
differences to other VOs are possible.
``--display-fps=<fps>``
Set the maximum assumed display FPS used with ``--framedrop``. By default
a detected value is used (X11 only, not correct on multi-monitor systems),
or infinite display FPS if that fails. Infinite FPS means only frames too
late are dropped. If a correct FPS is provided, frames that are predicted
to be too late are dropped too.
Set the display FPS used with the ``--video-sync=display-*`` modes. By
default a detected value is used (X11 only, not correct on multi-monitor
systems). Keep in mind that setting an incorrect value (even if slightly
incorrect) can ruin video playback.
``--hwdec=<api>``
Specify the hardware video decoding API that should be used if possible.