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vo_opengl: framebuffers work under GLES 2
They are not entirely full-featured in GLES 2, but they appear to provide all we need. Thus we can enable them.
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@@ -191,7 +191,7 @@ static const struct gl_functions gl_functions[] = {
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// Framebuffers, extension in GL 2.x, core in GL 3.x core.
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{
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.ver_core = 300,
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.ver_es_core = 300,
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.ver_es_core = 200,
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.extension = "GL_ARB_framebuffer_object",
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.provides = MPGL_CAP_FB,
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.functions = (const struct gl_function[]) {
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