Commit Graph

3956 Commits

Author SHA1 Message Date
Alessandro Ghedini
04e14ec8f6 af: add metadata field to af_stream and af_instance
This allows to propagate metadata information to audio filters.

Closes #632
2014-03-13 14:36:20 +01:00
wm4
d7dfd2cca3 Revert "player: simplify audio reset when seeking"
This reverts commit 75dd3ec210.

This broke seeking with ordered chapters in some situations. While
the reverted commit was perfectly fine for playback of normal files,
it overlooked that in the ordered chapters case switching segments
actually reinitialized the audio chain completely, including the
decoder. And decoders still read packets on initialization. We can
restore the original commit as soon as decoders stop doing this.
2014-03-10 23:47:31 +01:00
wm4
b0b0e69570 audio: don't downmix when doing digital passthrough
This obviously doesn't work. It wasn't much of a problem in the past
because most passthrough formats use 2 channels, which is also the
default for downmix.
2014-03-10 02:14:51 +01:00
wm4
249789c256 audio: make --channels option always force the output layout
Use the --channels value directly on the AO, instead of doing it only in
the --channels=stereo (default) case and if the decoder output is not
stereo.
2014-03-10 02:09:18 +01:00
wm4
3da0a3ccc3 audio: don't write audio when paused
This is probably "safer". Without it, we will play 1 sample, because the
logic was written in a way to decode 1 sample if audio is paused. 1
sample usually will initialize the audio PTS, but not play any real
audio. Also see previous commit.

In ancient times, this actually used 1 byte (instead of 1 sample), so
clearly no sample was written, unless the audio was 8-bit mono.
2014-03-09 01:27:42 +01:00
wm4
7b6e211e63 audio: remove handling of partially written data
Remove the ao_buffer_playable_samples field. This contained the number
of samples that fill_audio_out_buffers() wanted to write to the AO (i.e.
this data was supposed to be played at some point), but ao_play()
rejected it due to partial fill.

This could happen with many AOs, notably those which align all written
data to an internal period size (often called "outburst" in the AO
code), and the accepted number of samples is rounded down to period
boundaries. The left-over samples at the end were still kept in
mpctx->ao_buffer, and had to be played later.

The reason ao_buffer_playable_samples had to exist was to make sure that
at EOF, the correct number of left-over samples was played (and not
possibly other data in the buffer that had to be sliced off due to
endpts in fill_audio_out_buffers()). (You'd think you could just slice
the entire buffer, but I suspect this wasn't done because the end time
could actually change due to A/V sync changes. Maybe that was the reason
it's so complicated.)

Some commits ago, ao.c gained internal buffering, and ao_play() will
never return partial writes - as long as you don't try to write more
samples than ao_get_space() reports. This is always the case. The only
exception is filling the audio buffers while paused. In this case, we
decode and play only 1 sample in order to initialize decoding (e.g. on
seeking). Actually playing this 1 sample is in fact a bug, but even of
the AO doesn't have period size alignment, you won't notice it. In
summary, this means we can safely remove the code.
2014-03-09 01:27:42 +01:00
wm4
e16c91d07a audio/out: make draining a separate operation
Until now, this was always conflated with uninit. This was ugly, and
also many AOs emulated this manually (or just ignored it). Make draining
an explicit operation, so AOs which support it can provide it, and for
all others generic code will emulate it.

For ao_wasapi, we keep it simple and basically disable the internal
draining implementation (maybe it should be restored later).

Tested on Linux only.
2014-03-09 01:27:41 +01:00
wm4
b48d09a89d command: fix osd-height property 2014-03-09 00:19:35 +01:00
wm4
41f2b26d11 audio/out: make ao struct opaque
We want to move the AO to its own thread. There's no technical reason
for making the ao struct opaque to do this. But it helps us sleep at
night, because we can control access to shared state better.
2014-03-09 00:19:31 +01:00
wm4
74b7001500 encode: don't access ao->pts
This field will be moved out of the ao struct. The encoding code was
basically using an invalid way of accessing this field.

Since the AO will be moved into its own thread too and will do its own
buffering, the AO and the playback core might not even agree which
sample a PTS timestamp belongs to. Add some extrapolation code to handle
this case.
2014-03-07 15:23:03 +01:00
wm4
4579d9ca58 lua: add license header
Oops.
2014-03-07 12:47:07 +01:00
wm4
43e997ca07 player: reformat some code 2014-03-03 23:58:19 +01:00
wm4
59d9007e15 player: make separation between user/automatic track selection stronger
For example, consider the case when audio initialization fails. Then the
audio track is deselected. Before this commit, this would have been
equivalent to the user disabling audio. This is bad when multiple files
are played at once (the next file would have audio disabled, even if it
works), or if playback resume is used (if e.g. audio output failed to
initialize, then audio would be disabled when resuming, even if the
system's audio driver was fixed).
2014-03-03 23:53:12 +01:00
wm4
4bc0e3feac command: fix null pointer dereference in idle mode
Pressing 'h' in idle mode -> crash.
2014-03-02 22:39:20 +01:00
wm4
8f2ee917d4 player: cheap hack against idle event feedback loop
The OSC used significant CPU time while the player was paused. It turned
out that the "tick" event sent during pause is the problem. The OSC
accesses the player core when receiving a tick event, which in turn will
cause the core to send another tick event, leading to infinite feedback.

Fix this by sending an idle tick only every 500ms. This is not very
proper, but the idea behind the tick event isn't very clean to begin
with (and the OSC should use timers instead).
2014-03-01 21:29:13 +01:00
wm4
4de22d1cbc client API: fix playloop thread wakeup
The playloop usually waits in select(), using a timeout needed for
refilling audio and video buffers. This means the client API needs
a separate mechanism to interrupt the select() call. This mechanism
exists, but I forgot to use it. This commit fixes it.

If it works, this will make the client API react faster, epsecially
in audio-only mode. If video is enabled, the reaction time is capped
to 50ms (or somewhat faster if the framerate is >20 fps), because
the playloop stops reacting to anything in order to render and time
the next video frame. (This will be fixed later by moving the VO
to its own thread.)
2014-03-01 15:46:39 +01:00
wm4
32d18d77cd lua: set a proper chunk name for builtin modules
luaL_loadstring(), which was used until now, uses the start of the Lua
code itself as chunk name. Since the chunk name shows up even with
runtime errors triggered by e.g. Lua code loaded from user scripts, this
looks a but ugly. Switch to luaL_loadbuffer(), which is almost the same
as luaL_loadstring(), but allows setting a chunk name.
2014-03-01 00:50:59 +01:00
wm4
d706f8181a lua: fix add_key_binding()
add_key_binding() didn't work, because it passed a flag that was
renamed. add_forced_key_binding() worked, but did the wrong thing.
2014-03-01 00:42:53 +01:00
wm4
6357c27ab6 lua: fix format string in luaL_error() 2014-03-01 00:40:22 +01:00
wm4
93065af3ed client API: fix timeout handling
(Again.)

Fixed Lua timers as well.
2014-03-01 00:38:17 +01:00
wm4
0ad267c1d5 lua: fix use of renamed function
Apparently this was overlooked when get_timer was renamed to get_time.
2014-03-01 00:37:57 +01:00
wm4
1e2d409fb4 lua: add option to disable auto-loading of lua scripts 2014-02-28 22:25:48 +01:00
wm4
47ede0f5e3 config: don't load global config files with --config-dir
This sidestepped the usual logic by hardcoding the path.
2014-02-28 21:32:04 +01:00
xylosper
70b6c163ff client API: add two properties, 'time-start' and 'seekable' 2014-02-28 20:54:58 +01:00
xylosper
dd13e29cc2 client APIs: fix some typos 2014-02-28 20:54:47 +01:00
wm4
c30bf22d8d client API: rename MPV_EVENT_PLAYBACK_START, add MPV_EVENT_SEEK
Rename MPV_EVENT_PLAYBACK_START to MPV_EVENT_FILE_LOADED.

Add MPV_EVENT_SEEK and MPV_EVENT_PLAYBACK_RESTART.
2014-02-28 01:31:38 +01:00
wm4
1852555ca1 client API: wait for remaining asynchronous requests before terminating
Sending an asynchronous request and then calling mpv_destroy() would
crash the player when trying to send the reply to the removed client.
Fix this by waiting until all remaining replies have been sent.
2014-02-28 01:03:37 +01:00
wm4
14607f27ef command: use the step size for "add volume" commands
The step argument for "add volume <step>" was ignored until now. Fix it.

There is one problem: by defualt, "add volume" should use the value set
with --volstep. This value is 3 by default. Since the default volue for
the step argument is always 1 (and we don't really want to make the
generic code more complicated by introducing custom step sizes), we
simply multiply the step argument with --volstep to keep it compatible.

The --volstep option should probably be just removed in the future.
2014-02-27 01:07:46 +01:00
wm4
b4fb71634c command: format volume property as integer for OSD
The value range is 0-100, so fractional values don't make much sense.
But the underlying data type is probably float to avoid getting "stuck"
when doing small volume increments. So step this around and pretend it's
an integer just on display.
2014-02-27 00:57:41 +01:00
wm4
c1cb0dd7ee lua: add set_property_native function
Probably completely useless, at least for now.

Also not very well tested, but initial test seems successful.
2014-02-26 22:38:34 +01:00
wm4
1513493560 lua: mark table values returned by get_property_native with their type
Lua doesn't distinguish between arrays and maps on the language level;
there are just tables. Use metatables to mark these tables with their
actual types. In particular, it allows distinguishing empty arrays from
empty tables.
2014-02-26 22:32:57 +01:00
wm4
11ee72fe1b lua: implement mp.get_opt() in Lua
Will be more expensive if used very often, but it's probably ok.

Reduce the dependency of lua.c on MPContext a bit further.
2014-02-26 21:03:36 +01:00
wm4
5bfe131340 client API: don't send MPV_EVENT_IDLE when not entering idle mode
For simplicity, this was sent before actually checking the idle
condition, which meant that we'd send it even of the idle loop is never
entered.
2014-02-26 21:03:35 +01:00
wm4
412bb336ab client API: don't explode when destroying uninitialized mpv_handle 2014-02-26 21:03:35 +01:00
wm4
bd75766ef0 client API: accept NULL as mpv_destroy() argument 2014-02-26 21:03:35 +01:00
wm4
eca9210399 client API: treat MPV_FORMAT_STRING differently in mpv_set_property
Always map MPV_FORMAT_STRING to setting property value directly through
M_PROPERTY_SET_STRING, instead of trying to go through
M_PROPERTY_SET_NODE.

This treats a direct MPV_FORMAT_STRING query differently from a
MPV_FORMAT_STRING wrapped in a mpv_node. This was already the case in
mpv_get_property(). The reason for all this is that mpv_node is supposed
to be the exact type, while a direct MPV_FORMAT_STRING goes through all
possible conversions.

Not sure if these semantics are good.
2014-02-26 21:03:35 +01:00
xylosper
c176f2be39 client API: fix broken property/option functions
1. Cannot set option after initialized: it seems that this bug has
   existed since libmpv was introduced first. Maybe just a typo.
2. Crash when setting property with native format: mpv_set_property
   just causes a crash when using a native format. I found an invalid
   casting and fixed it.
3. Wrong error value for mpv_get_property: when an error occurred,
   mpv_get_property always returns wrong format error because every
   error for property except M_PROPERTY_NOT_IMPLEMENTED is just ignored.

Signed-off-by: wm4 <wm4@nowhere>

Closes pull request #593. Does not incldue the first fix, which was not
correct. The underlying bug will be fixed by a later commit.

Commit message extracted from pull request and slightly edited.
2014-02-26 21:01:54 +01:00
wm4
9a7a3d125b osd: override user bindings for OSC input
E.g. binding MOUSE_BTN0 always used the user defined binding. While it
is ok that the user can override mouse_move and mouse_leave (for
whatever reasons), we want to strictly override the bindings when input
is sent to the OSC itself.

Regression since 03624a1.
2014-02-26 00:59:19 +01:00
wm4
f3c933e5d3 options: allow changing options at runtime
Allow changing all options at runtime, except some cherry-picked
options, which are disabled with M_OPT_FIXED.
2014-02-25 23:59:27 +01:00
wm4
008fe558dc config: when writing resume config, read options, not properties
This lowers the number of data stored in the resume config a bit
further, because some properties can't be read at program start and when
e.g. the VO wasn't created yet.

Some fields still need to be read from a property (actually only
"volume-restore-data", a hack to save the full volume information). So
abuse the "options/" property, and make use of the fact that changing
things at runtime also changes the options.
2014-02-25 22:51:55 +01:00
wm4
67f244c6d4 config: don't save options to resume-config that didn't change
This is approximate: we read each option value on program start
(before starting playback of a file), and when writing the resume
config, compare each value to the current state. This also means
when a value is changed and then changed back, it's not stored. In
particular, option values set in config files and on the command
line are considered the default.

This should help reducing the numbers of options overridden by the
resume config. If too much is overridden, it becomes an inconvenience,
because changes in config files will apparently have no effect when
resuming a file.

Also see github issue #574.
2014-02-25 22:34:32 +01:00
wm4
2ea614ada6 config: don't write default config file
This created an essentially empty config file. This is not really
needed and probably causes more trouble than it solves (such as
littering the home directory with crap), so get rid of it.
2014-02-25 20:36:31 +01:00
wm4
0adb8a9aaf client API: report pause/unpause reason
Not sure about this... might redo.

At least this provides a case of a broadcasted event, which requires
per-event data allocation.

See github issue #576.
2014-02-24 22:50:25 +01:00
wm4
5d7007c644 client API: expose the internal clock
May or may not be useful in some ways.

We require a context parameter for this just to be sure, even if the
internal implementation currently doesn't.

That's one less mpv internal function for the Lua wrapper.
2014-02-24 22:50:25 +01:00
wm4
0797babbfa lua, osc: use properties for chapter/track lists 2014-02-24 22:50:24 +01:00
wm4
4d1575173b command: make options property return the list of all options 2014-02-24 22:50:24 +01:00
wm4
f628d5e859 lua: add a bunch of functions to get/set properties by their native type
There are some complications because the client API distinguishes
between integers and floats, while Lua has only "numbers" (which are
usually floats). But I think this should work now.
2014-02-24 22:50:24 +01:00
wm4
942fb43d0c client API: implement setting options using their native type too
This is only half-implemented: actually the option will first be
converted from mpv_node to its native type, then it's converted to a
string, and then back to its native type. This is because the option
API was made for strings and not anything else.

Other than being grossly inelegant, the only downside is probably with
string lists and key/value lists, which don't escape strings containing
syntax elements correctly.
2014-02-24 22:50:23 +01:00
wm4
62653605da client API: add support for accessing properties by their native type
This actually makes use of the client.h declarations and the mpv_node
mechanisms added some commits ago.

For now, using MPV_FORMAT_STRING will usually fallback to explicit
string conversion, but not in the other cases. E.g. reading a numeric
property as string will work, but not reading a string property as
number. Other than that, only MPV_FORMAT_INT64->MPV_FORMAT_DOUBLE does
an automatic conversion.

I'm not sure whether these semantics and API are good, so comments and
suggestions are welcome.
2014-02-24 22:50:23 +01:00
wm4
74e0654733 client API: adjust error strings
These error codes can be used for setting and getting, not just for
settings (although currently there's no API to get options directly).
2014-02-24 20:51:05 +01:00