Rename lines_max to max_lines which is the name used in other functions,
and inline the log_messages variable because its name was confusing.
The math.max(0, lines_max) call was not necessary because console
doesn't crash with 0 or negative max lines.
Define the icon font and icons in variables instead of scattering them
throughout the code to make it easy to change them in the future, or for
forks to change them. Also put the hex values in comments to easily
compare which icons in the font are unused, and explain how to get the
decimal values of the bytes.
Copied from ModernX.
This adds a format parameter to screenshot-raw command which controls
the format of the returned image data. In addition to the bgr0 format,
this adds support for 3 other formats: bgra, rgba, rgba64.
bgra is used by overlay-add command and several window systems.
rgba and rgba64 are used by several GPU APIs and are the formats
returned by the gpu and gpu-next screenshot code, which avoid the need
for further format conversion (see convert_image function).
rgba64 also adds the ability to acquire high bit depth screenshots
for screenshot-raw command.
Add a script-opt to pause when console opens and unpause when it closes,
disabled by default.
This is particularly useful for selectors that take several seconds to
open so you don't have to guess when to pause, like the subtitle line
selector with embedded subtitles, or my script which lets you select
which lyrics to download after requesting them with curl.
Make this behave like the comment says it should, because currently when
you show oneshot stats and change file, stats are printed again and hide
--osd-playing-msg. This happens even if you hide the stats by
show-texting something else and change file before the timer expires.
Unlike font and border sizes, the default stats shadow offset is 0 like
--osd-shadow-offset, so it can be inherited from it by default to not
make users configure it in 2 places.
Since 0 and negative numbers are valid offsets, use infinity as the
placeholder for unconfigured values.
It is now handled internally by the libmpv profile.
Since `player` was the default option, the impact should be minimal, as it
is uncommon to override the default option with the same value.
yes/no args will function the same way as before this commit.
3dcc661de7 made the cursor reset to Default style to not apply the blur,
but \blur0 achieves that without resetting every user style. The cursor
can thus respect the user's --osd-back/shadow-color.
Following up 19537a4996, also respect the user-specified color in the
cursor. But the cursor is drawn as a border, so we actually need to use
--osd-color as the border color.
It was requested in
https://github.com/Samillion/ModernZ/issues/259#issuecomment-2556608926
to make console's shadow offset consistent with --osd-shadow-offset. Not
specifying shadow offsets achieves that. This disables console's shadow
by default but there is no reason console should default to having
shadows but the rest of the OSD shouldn't. Users who want shadows can
enable them in the whole OSD with --osd-shadow-offset. console-specific
shadow_{x,y}_offset script-opts can be added if someone requests them
later.
The previous commit changed --osd-back/shadow-color to nearly the same
one console was using. This allows unhardcoding it from there and using
--osd-back-color even with --osd-border-style=outline-and-shadow for
consistency with the rest of the OSD.
The lines in populate_log_with_matches()
if selected_match < first_match_to_print then
first_match_to_print = selected_match
will set first_match_to_print to 1 even if it is not set here since
handle_edit() sets selected_match = 1.
When console is opened with selectable items and a default item, the
default item is placed at the center. But if you type something and then
clear the line, the first item becomes the selected one. Make it select
the default item and place it in the center in this case too.
In files other than MKVs edition-list is an empty table, not nil. It is
current-edition that is nil.
However nil still needs to be checked to not crash with mpv --idle.
The previous commit put all the pieces in place so now this can be
implemented. Scheduling frames is already written with the assumption
that display sync maybe turn on/off at any time. So all that needs to be
done is check if the VO reports that it is not visible. If so, simply
flip mpctx->display_sync_active to false for that frame and skip the
display sync frame handling. It will become true again when the mpv
window comes back into view.
The first completion is highlighted because it is automatically inserted
when pressing Enter, but this isn't the case when the console is used
with mp.input.get, and autoselecting it can be undesirable if you're
entering arbitrary text, unlike with mpv commands where you're usually
choosing from predefined lists. So just don't highlight the first
completion for mp.input clients.
This doesn't work for changing page key script-opts at runtime because
they are used as the indexes of the pages variable, but nothing actually
breaks if you do, it just uses the initial values. This is still useful
for conditionally changing sizes at runtime or for trying out the
osd-box profile by applying it from the console.
Stop overriding the OSD font and outline color in the console input line
and log, except for the lines already in a different color. This allows
configuring the console color and makes it consistent with the rest of
the OSD, like 51bd00c33a did for stats.
Currently if you change --osd-selected-color the preselected item stays
yellow and can't be changed. Since the default item style was just
chosen from the selected color without the bold, also make the default
item follow --osd-selected-color.
Requested in
https://github.com/Samillion/ModernZ/issues/259#issuecomment-2556608926.
an empty value to a commandline option usually means that parameter does
not expect anything, but in case of `--proxy`, yt-dlp use an empty value to
disable proxy setting, the empty value need to be passed to `--proxy`
Right clicking playlist arrows already opens the playlist selector so
bind something else to right clicking the title. Make it show the full
path which is useful but not bound anywhere on either the keyboard or
the OSC.
- It makes more sense to select a playlist entry from the buttons that
navigate the playlist than from the title
- Provides different bindings for right and middle click
- Mirrors chapter button bindings
There is a condition here that is supposed to wait until the ao is
finished playing before it goes through the rest of this function and
actually starts the reinit of the audio chain. This is not needed
however and actually causes a bug. uninit_audio_out already takes the
gapless audio case into account and drains the audio before preceding.
There is no reason to bail here. Additionally, returning early here
actually breaks ao_alsa. ao_alsa is pretty dumb and not able to cope
with changing samplerates. It explictly needs to stop the PCM and then
start it again for it to work. The old code here ensured the ao would
never reinit itself and then would wait forever trying to play samples
with no actual data. Other AOs (pipewire and pulse) seem to be able to
cope with this and reinit themselves in other ways (didn't look in
detail). This change makes no difference for them. Note that in many
cases, this appeared to work on ALSA because there is a high likelihood
that your default audio device will choose a 48 kHz sampling rate and
thus your entire playlist is resampled to 48 kHz which avoids the
bug.
Fixes#15477.
console is drawn below the OSC. This looks bad only with layout=box
because there is no user-data/osc/margins so it overlaps with it. Fix it
by using z -1 with box layout.
Follow up to 86d24b0 and 9c22d6b.
Introduced a new `fadein` option to control the fade-in effect for the OSC.
The default value is `no`, which disables fade-in. This option allows users
to enable a fade-in effect when the OSC appears. Updated documentation
accordingly.