Commit Graph

1351 Commits

Author SHA1 Message Date
wm4
fad254562b player: smooth out frame durations by averaging them
Helps somewhat with muxer-rounded timestamps.

There is some danger that this introduces a timestamp drift. But since
they are averaged values (unlike as when using an incorrect container
framerate hint), any potential drift shouldn't be too brutal, or
compensate itself soon. So I won't bother yet with comparing the results
with the real timestamp, unless we run into actual problems.

Of course we still prefer potentially real timestamps over the
approximated ones. But unless the timestamps match the container FPS,
we can't know whether they are (no, checking whether the they have
microsecond components would be cheating). Perhaps in future, we could
let the demuxer export the timebase - if the timebase is not 1000 (or
divisible by it), we know that millisecond-rounded timestamps won't
happen.
2015-11-13 22:46:55 +01:00
wm4
d32c4c75ef player: refactor display-sync frame duration calculations
Get rid of get_past_frame_durations(), which was a bit too messy. Add
a past_frames array, which contains the same information in a more
reasonable way. This also means that we can get the exact current and
past frame durations without going through awful stuff. (The main
problem is that vo_pts_history contains future frames as well, which is
needed for frame backstepping etc., but gets in the way here.)

Also disable the automatic disabling of display-sync if the frame
duration changes, and extend the frame durations allowed for display
sync. To allow arbitrarily high durations, vo.c needs to be changed
to pause and potentially redraw OSD while showing a single frame, so
they're still limited.

In an attempt to deal with VFR, calculate the overall speed using the
average FPS. The frame scheduling itself does not use the average FPS,
but the duration of the current frame. This does not work too well,
but provides a good base for further improvements.

Where this commit actually helps a lot is dealing with rounded
timestamps, e.g. if the container framerate is wrong or unknown, or
if the muxer wrote incorrectly rounded timestamps. While the rounding
errors apparently can't be get rid of completely in the general case,
this is still much better than e.g. disabling display-sync completely
just because some frame durations go out of bounds.
2015-11-13 22:45:40 +01:00
wm4
624c9e46ce player: always require a future frame with display-sync enabled
We need a frame duration even on start, because the number of vsyncs
the frame is shown is predetermined. (vo_opengl actually makes use of
this property in certain cases.)
2015-11-13 22:42:42 +01:00
wm4
f0feea5591 command: rename vo-missed-frame-count property
"Missed" implies the frame was dropped, but what really happens is that
the following frame will be shown later than intended (due to the
current frame skipping a vsync).

(As of this commit, this property is still inactive and always
returns 0. See git blame for details.)
2015-11-13 22:41:41 +01:00
wm4
7c4fe02d01 player: less naive rounding 2015-11-11 19:52:35 +01:00
wm4
fee45c0170 player: silence sporadic error messages on audio init
When the audio format is not known yet and the audio chain is still
initializing, filter reinit will fail. Normally, attempts to
reinitialize filters at this stage should be rare (e.g. user commands
editing the filter chain). But it sometimes happened with track
switching in combination with the video code calling
update_playback_speed() at arbitrary times.

Get rid of the message by not trying to change the filters for the sake
of playback speed update while decoding is still being initialized.
2015-11-10 17:53:05 +01:00
Kevin Mitchell
434512827f external_files: deduplicate bstr functions 2015-11-09 22:41:19 -08:00
wm4
8baf773d0e command: make display-fps property writable
Has the same function as setting the option.

This commit changes the property in a bunch of other ways. For example
if the VO is not created, it will return the option value.
2015-11-09 13:59:25 +01:00
wm4
179d7317e7 player: use input instead of output format for spdif check
This check disables the display-sync resample method. If the filters
convert PCM to AC3, we can still insert a filter to change speed. This
is because filters are inserted at the beginning of the filter chain.
2015-11-04 21:49:54 +01:00
wm4
3108a3a001 audio: do not require full audio chain reinit for speed changes
Actually, it didn't really require that before (most work was avoided),
but some bits had to be run anyway. Separate the speed change into a
light-weight function, which merely updates already created filters, and
a heavy-weight one which messes with filter insertion.

This also happens to fix the case where the filters would "forget" the
current speed (force resampling, change speed, hit a volume control to
force af_volume insertion - it will reset speed and desync).

Since we now always run the light-weight function, remove the
af_scaletempo verbose message that is printed on speed setting. Other
than that, all setters are cheap.
2015-11-04 21:49:54 +01:00
wm4
8f7cf9443f player: move audio speed adjustment code
Move it (in a cosmetic sense), and also move its invocation to below all
the video handling.

All other changes remain cosmetic, including moving the framedrop
calculation code, and getting rid of the video_speed_correction
variable.
2015-11-04 21:49:54 +01:00
wm4
db1fc3628f audio: strictly align audio on spdif frames
We still have a sample-based buffer between filters and audio outputs.
In order to avoid cutting frames into half (which can upset receivers),
we strictly need to align the boundaries on which we cut the audio.
2015-11-04 21:49:54 +01:00
wm4
3ad03f6673 options: handle terminal/logging settings eagerly
Update msg.c state immediately if a terminal or logging setting is set.
Until now, this was delayed until mp[v]_initialize() was called. When
using the client API, you could easily miss logged error messages, even
when logging was initialized early on by calling
mpv_request_log_messages().

(Properties can't be used for this either, because properties do not
work before mpv_initialize().)
2015-11-04 21:49:54 +01:00
wm4
350d902799 player: fix display-sync adrop speed limiting
Commit 49d94853 worked only at the start of playback.
2015-11-04 10:57:29 +01:00
wm4
49d94853b5 player: limit speed change in display-sync adrop mode
Discontinuities (like toggling fullscreen) can cause multiple frames to
be dropped in succession, which sounds very weird. It's better to drop
some video frames instead to compensate for larger desyncs.

We roughly base it on the maximum allowed speed changes (audio change is
"additional" to the video change to account for deviations when playing
at max. video speed change).
2015-11-03 20:29:25 +01:00
wm4
f1e767b6a2 player: another fix to A/V difference calculation in display-sync mode
update_av_diff() works on the timestamps, while time_left is in real
time. When playing at not-1 speed, these are very different, and cause
the A/V difference to jitter. Fix this by scaling the expected A/V
desync to the correct range.
2015-11-01 19:53:48 +01:00
wm4
8fd63c8f0c video: fix another A/V difference bug in display-sync mode
This didn't show up with cases where the frame pattern has a cycle of 1
or 2 like it is the case with 24-on-24 fps, or 24-on-60 fps. It did show
up with 25-on-60 fps. (We don't slow down 25 fps video to 24 on default
settings.)

In this case, we must not add the timing error of the next frame to the
A/V difference estimation of the current frame. Use the previous timing
error instead.

This is another bug resulting from the confusion about whether we
calculate parameters for the currently playing frame, or the one we're
about to queue.
2015-10-31 13:21:16 +01:00
wm4
7aba3a5d96 command: add mistimed-frame-count property
Does what the manpage says. This is a replacement incrementing the
dropped frame counter (see previous commit).
2015-10-30 14:05:41 +01:00
wm4
acd5816a6d video: fix framedrop accounting in display-sync mode
Commit a1315c76 broke this slightly. Frame drops got counted multiple
times, and also vo.c was actually trying to "render" the dropped frame
over and over again (normally not a problem, since frames are always
queued "tightly" in display-sync mode, but could have caused 100% CPU
usage in some rare corner cases).

Do not repeat already dropped frames, but still treat new frames with
num_vsyncs==0 as dropped frames. Also, strictly count dropped frames in
the VO. This means we don't count "soft" dropped frames anymore (frames
that are shown, but for fewer vsyncs than intended). This will be
adjusted in the next commit.
2015-10-30 13:26:55 +01:00
wm4
33489feca8 player: raise display sync desync tolerance
Bump it to 80, and 2 vsyncs. This is another measure against vsync
jitter. Admittedly this is a bit simplistic (and we should probably
estimate a stable estimated vsync phase instead), but for now this will
do.
2015-10-28 23:57:27 +01:00
wm4
ce82d88215 player: reset AO stats on pause and other discontinuities
It's annoying.
2015-10-28 23:57:24 +01:00
wm4
d1ad0815fe player: simplify display-adrop mode safeguard
It's not needed, because the additional data is not appended, but is the
total size of the audio buffer. The maximum size is the static audio
drop size (or twice, if the audio is duplicated).
2015-10-28 23:57:24 +01:00
wm4
fc3f1e7c54 player: minor refactor for A/V diff computation
Calculate the A/V difference directly in the display sync code, instead
of the awkward current way, which reuses the fields for audio sync.

We still set time_frame, because it makes falling back to audio sync
somewhat smoother.
2015-10-28 23:57:24 +01:00
wm4
466658ee7e player: fix display sync A/V difference estimation on drops
When dropping or repeating frames, we essentially influence when the
frame after the next frame will be shown, not the next frame. This led
to dropping/repeating frames 2 times, because the A/V difference had a
delay of one frame. Compensate it with the expected value.
2015-10-28 23:57:24 +01:00
wm4
70aa3b04f8 player: disable total-avsync-change update in display-sync mode
The total-avsync-change property made no sense in display-sync mode (in
addition to making not all that much sense in general).
2015-10-27 20:56:58 +01:00
wm4
c24921d56b player: fix display-sync A/V calculation on high playback speeds
This is all kinds of stupid - update_avsync_after_frame() will multiply
this value with the speed at a later point, and we only update this
field for this function. (This should be refactored.)
2015-10-27 20:56:49 +01:00
wm4
aaec2aba38 player: add audio drop/duplicate mode
Not very robust in the moment.
2015-10-27 20:56:46 +01:00
wm4
3b95dd47d5 player: simplify audio sync pts calculation
This was done for symmetry with adjust_sync(). But mpctx->delay is
always 0 at this point, so prefer slightly simpler code.
2015-10-27 20:56:39 +01:00
wm4
c1de8cdc38 client API: change error string if playback fails completely
It can print this if AO/VO initialization fails, which makes the wording
a lie. Change it to something more diplomatically safe.
2015-10-26 15:55:40 +01:00
Ricardo Constantino
a02f3a5dd4 ytdl: disable --all-subs if "sub-lang" is in raw-options
Defaults stay the same (--all-subs is used if sub-lang wasn't used.)
Don't forget to also add "write-sub=" if using sub-lang or else it won't
work.
2015-10-24 17:30:22 +02:00
wm4
56fefde7e2 command: make bitrate properties work correctly for external tracks 2015-10-23 14:58:01 +02:00
wm4
955c6843b6 command: do not return 0 for bitrates if unknown
This makes the bitrate properties unavailable, instead of
returning 0 when:

1. No track is selected, or
2. Not enough packets have been read to have a bitrate estimate yet
2015-10-23 14:53:19 +02:00
wm4
d1528e51d5 player: offset chapter display by start time
Some mkv files can have this. The chapter times are still timestamps
(and thus not affected by the start time), but it misplaces the OSD
chapter ticks.
2015-10-23 12:14:17 +02:00
wm4
750c29766f player: be slightly less prone to framedrop in display sync mode
1 to 2 frames desync is still tolerable, and will be quickly compensated
(if everything works).
2015-10-19 23:45:43 +02:00
wm4
b0b67cdf5d player: do not use copysign()
Apparently this function caused weird problems to me. I have no idea
why. The usage of the function looks perfectly fine to me, and even
rounding issues can be excluded. In any case, getting rid of this solved
my problem, and makes the code actually more readable.
2015-10-19 23:44:50 +02:00
wm4
8d414e2fe7 command: make time properties unavailable if timestamp is unknown
Let's hope this doesn't confuse client API users too much. It's still
the best solution to get rid of corner cases where it actually return
the wrong timestamp on start, and then suddenly jump.
2015-10-16 16:16:10 +02:00
wm4
3274fabeb3 player: fix an adjustment in display sync mode
This adjustment is supposed to improve the audio speed calculation in
case of unexpected desync. The flipped sign made it actually worse,
although the total impact of this bug was very minor.
2015-10-14 18:53:00 +02:00
wm4
184426175f player: fix inverted condition
Simple oversight which made it not work at all.

How did this ever work, and if it was never tested, then why did it work
when fixing this oversight?
2015-10-13 22:09:13 +02:00
ChrisK2
bddd1e9e3b ytdl: Set a proper label for external audio tracks 2015-10-11 20:52:11 +02:00
ChrisK2
78caf6ae86 ytdl: Remove DASH hacks, use DASH by default
Thanks to rcombs, ffmpeg now properly supports DASH and we can
remove our hacks for it and use it by default whenever
available. If you don't like this for whatever reason, you
can get the "normal" streams back with --ytdl-format=best .

Closes #579
Closes #1321
Closes #2359
2015-10-11 00:35:35 +02:00
wm4
dbbde6161d player: fix missed wakeup on video EOF
If video EOF happens during playback restart, and audio is syncing, and
the demuxer packet queue overflows (i.e. no new packets will be read),
then it could happen that the player accidentally enters sleeping, and
continues playing anything only after e.g. user input wakes it up.
2015-10-09 15:53:02 +02:00
wm4
f7124be091 audio: add AO deviation logging
Pretty dumb (and doesn't handle pausing or other discontinuities), but
at least somewhat idiot-proof.
2015-10-08 23:20:33 +02:00
wm4
0a41c6f0ec audio: make spdif re-probe from normal decoding work
The previous commit handled not falling back to normal decoding if the
AO was reloaded (I think...), and this tries to re-engage spdif pass-
through if it was previously falling back to normal decoding (e.g.
because it temporarily switched to an audio device incapable of
passthrough).
2015-10-06 20:21:29 +02:00
wm4
66aa54d319 audio: re-probe spdif if AO is reloaded
Makes the spdif automagic work better on audio hotplugging.
2015-10-06 19:59:02 +02:00
wm4
ecb776f88e player: make stop command actually stop
The stop command didn't always stop. In this case, opening a HLS URL and
then sending "stop" during loading would actually make it fallback to
parsing it as a playlist, and then continued to play the playlist items.
(This corner case makes several unfortunate factors come together to
produce this really odd behavior.)

Another issue is that the "stop" was not always explicitly set. This
could be a problem when sending several commands at once. Only the
"quit" command should have priority over the "stop" command, so this is
still checked.
2015-10-06 18:19:20 +02:00
wm4
8e654d3f78 video: remove user-controllable PTS sorting (--pts-association-mode)
Useless. Sometimes it might be useful to make some extremely broken
files work, but on the other hand --no-correct-pts is sufficient for
these cases.

While we still need some of the code for AVI, the "auto" mode in
particular inflated the size of the code.
2015-10-06 18:19:20 +02:00
ChrisK2
6fb926a560 ytdl: Remove version check and minor cleanup
Closes #2370
2015-10-06 17:06:11 +02:00
wm4
54fbda2ba4 audio: add option for falling back to ao_null
The manpage entry explains this.

(Maybe this option could be always enabled and removed. I don't quite
remember what valid use-cases there are for just disabling audio
entirely, other than that this is also needed for audio decoder init
failure.)
2015-10-05 19:12:23 +02:00
wm4
c855ab5624 player: add wav to list of external audio file extensions
Fixes #2378.
2015-10-04 19:48:58 +02:00
wm4
291f301c10 video/out: remove an unused parameter
This parameter has been unused for years (the last flag was removed in
commit d658b115). Get rid of it.

This affects the general VO API, as well as the vo_opengl backend API,
so it touches a lot of files.

The VOFLAGs are still used to control OpenGL context creation, so move
them to the OpenGL backend code.
2015-10-03 18:20:16 +02:00