Files
mpv/player
Guido Cella 04c328f784 console.lua: use the same blur amount as --osd-blur
I have no idea why, but console's blur is smaller than in OSD messages
and stats (regardless of persistent_overlay). It's smaller regardless of
scale_with_window, or if using 0 PlayRes like stats with
persistent_overlay=yes.

With scale_with_window=yes, multiplying the blur by 2.5 seems to make it
the same. This is probably because 2.5 is 720 / 288, which are the base
height sizes scale from and the OSD's PlayResY. With
scale_with_window=no, we need to multiply by osd_h, which is always 720
with scale_with_window=yes.
2025-01-25 03:14:59 +00:00
..
2024-12-21 16:15:44 +01:00
2024-09-26 16:45:08 +02:00
2024-11-27 15:37:42 +01:00
2025-01-04 15:59:49 +02:00