mirror of
https://github.com/mpv-player/mpv.git
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Somewhat less ifdeffery, higher flexibility. Now there are 3 separate config file resolvers for 3 platforms (unix, win, osx), and they can still interact with each other somewhat. For example, OSX for now uses most of Unix, but adds the OSX bundle path. This can be extended to resolve very specific platform paths, such as location of the desktop. Most of the Unix specific code moves to path-unix.c. The behavior should be the same - if not, it is likely a bug.
72 lines
2.1 KiB
C
72 lines
2.1 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <windows.h>
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#include <shlobj.h>
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#include "osdep/path.h"
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#include "osdep/io.h"
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#include "options/path.h"
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// Warning: do not use PATH_MAX. Cygwin messed it up.
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static char *mp_get_win_exe_dir(void *talloc_ctx)
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{
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wchar_t w_exedir[MAX_PATH + 1] = {0};
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int len = (int)GetModuleFileNameW(NULL, w_exedir, MAX_PATH);
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int imax = 0;
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for (int i = 0; i < len; i++) {
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if (w_exedir[i] == '\\') {
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w_exedir[i] = '/';
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imax = i;
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}
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}
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w_exedir[imax] = '\0';
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return mp_to_utf8(talloc_ctx, w_exedir);
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}
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static char *mp_get_win_exe_subdir(void *talloc_ctx)
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{
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return talloc_asprintf(talloc_ctx, "%s/mpv", mp_get_win_exe_dir(talloc_ctx));
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}
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static char *mp_get_win_app_dir(void *talloc_ctx)
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{
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wchar_t w_appdir[MAX_PATH + 1] = {0};
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if (SHGetFolderPathW(NULL, CSIDL_APPDATA|CSIDL_FLAG_CREATE, NULL,
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SHGFP_TYPE_CURRENT, w_appdir) != S_OK)
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return NULL;
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return talloc_asprintf(talloc_ctx, "%s/mpv", mp_to_utf8(talloc_ctx, w_appdir));
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}
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const char *mp_get_platform_path_win(void *talloc_ctx, const char *type)
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{
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if (strcmp(type, "home") == 0)
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return mp_get_win_app_dir(talloc_ctx);
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if (strcmp(type, "old_home") == 0)
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return mp_get_win_exe_dir(talloc_ctx);
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// Not really true, but serves as a way to return a lowest-priority dir.
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if (strcmp(type, "global") == 0)
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return mp_get_win_exe_subdir(talloc_ctx);
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return NULL;
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}
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