feat: implement ratchet management with persistence and rotation

This commit is contained in:
2025-11-20 17:56:40 -06:00
parent ba18fba43e
commit b4039dc148

View File

@@ -1,16 +1,22 @@
package destination package destination
import ( import (
"crypto/rand"
"crypto/sha256" "crypto/sha256"
"errors" "errors"
"fmt" "fmt"
"io"
"os"
"sync" "sync"
"time"
"github.com/Sudo-Ivan/reticulum-go/pkg/announce" "github.com/Sudo-Ivan/reticulum-go/pkg/announce"
"github.com/Sudo-Ivan/reticulum-go/pkg/common" "github.com/Sudo-Ivan/reticulum-go/pkg/common"
"github.com/Sudo-Ivan/reticulum-go/pkg/debug" "github.com/Sudo-Ivan/reticulum-go/pkg/debug"
"github.com/Sudo-Ivan/reticulum-go/pkg/identity" "github.com/Sudo-Ivan/reticulum-go/pkg/identity"
"github.com/Sudo-Ivan/reticulum-go/pkg/transport" "github.com/Sudo-Ivan/reticulum-go/pkg/transport"
"github.com/vmihailenco/msgpack/v5"
"golang.org/x/crypto/curve25519"
) )
const ( const (
@@ -65,11 +71,15 @@ type Destination struct {
proofCallback ProofRequestedCallback proofCallback ProofRequestedCallback
linkCallback LinkEstablishedCallback linkCallback LinkEstablishedCallback
ratchetsEnabled bool ratchetsEnabled bool
ratchetPath string ratchetPath string
ratchetCount int ratchetCount int
ratchetInterval int ratchetInterval int
enforceRatchets bool enforceRatchets bool
latestRatchetTime time.Time
latestRatchetID []byte
ratchets [][]byte
ratchetFileLock sync.Mutex
defaultAppData []byte defaultAppData []byte
mutex sync.RWMutex mutex sync.RWMutex
@@ -282,8 +292,27 @@ func (d *Destination) EnableRatchets(path string) bool {
d.mutex.Lock() d.mutex.Lock()
defer d.mutex.Unlock() defer d.mutex.Unlock()
if path == "" {
debug.Log(debug.DEBUG_ERROR, "No ratchet file path specified")
return false
}
d.ratchetsEnabled = true d.ratchetsEnabled = true
d.ratchetPath = path d.ratchetPath = path
d.latestRatchetTime = time.Time{} // Zero time to force rotation
// Load or initialize ratchets
if err := d.reloadRatchets(); err != nil {
debug.Log(debug.DEBUG_ERROR, "Failed to load ratchets", "error", err)
// Initialize empty ratchet list
d.ratchets = make([][]byte, 0)
if err := d.persistRatchets(); err != nil {
debug.Log(debug.DEBUG_ERROR, "Failed to create initial ratchet file", "error", err)
return false
}
}
debug.Log(debug.DEBUG_INFO, "Ratchets enabled", "path", path)
return true return true
} }
@@ -452,3 +481,181 @@ func (d *Destination) GetHash() []byte {
} }
return d.hashValue return d.hashValue
} }
func (d *Destination) persistRatchets() error {
d.ratchetFileLock.Lock()
defer d.ratchetFileLock.Unlock()
if !d.ratchetsEnabled || d.ratchetPath == "" {
return errors.New("ratchets not enabled or no path specified")
}
debug.Log(debug.DEBUG_PACKETS, "Persisting ratchets", "count", len(d.ratchets), "path", d.ratchetPath)
// Pack ratchets using msgpack
packedRatchets, err := msgpack.Marshal(d.ratchets)
if err != nil {
return fmt.Errorf("failed to pack ratchets: %w", err)
}
// Sign the packed ratchets
signature, err := d.Sign(packedRatchets)
if err != nil {
return fmt.Errorf("failed to sign ratchets: %w", err)
}
// Create structure
persistedData := map[string][]byte{
"signature": signature,
"ratchets": packedRatchets,
}
// Pack the entire structure
finalData, err := msgpack.Marshal(persistedData)
if err != nil {
return fmt.Errorf("failed to pack ratchet data: %w", err)
}
// Write to temporary file first, then rename (atomic operation)
tempPath := d.ratchetPath + ".tmp"
file, err := os.Create(tempPath) // #nosec G304
if err != nil {
return fmt.Errorf("failed to create temp ratchet file: %w", err)
}
if _, err := file.Write(finalData); err != nil {
file.Close()
os.Remove(tempPath)
return fmt.Errorf("failed to write ratchet data: %w", err)
}
file.Close()
// Remove old file if exists
if _, err := os.Stat(d.ratchetPath); err == nil {
os.Remove(d.ratchetPath)
}
// Atomic rename
if err := os.Rename(tempPath, d.ratchetPath); err != nil {
os.Remove(tempPath)
return fmt.Errorf("failed to rename ratchet file: %w", err)
}
debug.Log(debug.DEBUG_PACKETS, "Ratchets persisted successfully")
return nil
}
func (d *Destination) reloadRatchets() error {
d.ratchetFileLock.Lock()
defer d.ratchetFileLock.Unlock()
if _, err := os.Stat(d.ratchetPath); os.IsNotExist(err) {
debug.Log(debug.DEBUG_INFO, "No existing ratchet data found, initializing new ratchet file")
d.ratchets = make([][]byte, 0)
return nil
}
file, err := os.Open(d.ratchetPath) // #nosec G304
if err != nil {
return fmt.Errorf("failed to open ratchet file: %w", err)
}
defer file.Close()
// Read all data
fileData, err := io.ReadAll(file)
if err != nil {
return fmt.Errorf("failed to read ratchet file: %w", err)
}
// Unpack outer structure
var persistedData map[string][]byte
if err := msgpack.Unmarshal(fileData, &persistedData); err != nil {
return fmt.Errorf("failed to unpack ratchet data: %w", err)
}
signature, hasSignature := persistedData["signature"]
packedRatchets, hasRatchets := persistedData["ratchets"]
if !hasSignature || !hasRatchets {
return fmt.Errorf("invalid ratchet file format")
}
// Verify signature
if !d.identity.Verify(packedRatchets, signature) {
return fmt.Errorf("invalid ratchet file signature")
}
// Unpack ratchet list
if err := msgpack.Unmarshal(packedRatchets, &d.ratchets); err != nil {
return fmt.Errorf("failed to unpack ratchet list: %w", err)
}
debug.Log(debug.DEBUG_INFO, "Ratchets reloaded successfully", "count", len(d.ratchets))
return nil
}
func (d *Destination) RotateRatchets() error {
d.mutex.Lock()
defer d.mutex.Unlock()
if !d.ratchetsEnabled {
return errors.New("ratchets not enabled")
}
now := time.Now()
if !d.latestRatchetTime.IsZero() && now.Before(d.latestRatchetTime.Add(time.Duration(d.ratchetInterval)*time.Second)) {
debug.Log(debug.DEBUG_TRACE, "Ratchet rotation interval not reached")
return nil
}
debug.Log(debug.DEBUG_INFO, "Rotating ratchets", "destination", d.ExpandName())
// Generate new ratchet key (32 bytes for X25519 private key)
newRatchet := make([]byte, 32)
if _, err := io.ReadFull(rand.Reader, newRatchet); err != nil {
return fmt.Errorf("failed to generate new ratchet: %w", err)
}
// Insert at beginning (most recent first)
d.ratchets = append([][]byte{newRatchet}, d.ratchets...)
d.latestRatchetTime = now
// Get ratchet public key for ID
ratchetPub, err := curve25519.X25519(newRatchet, curve25519.Basepoint)
if err == nil {
d.latestRatchetID = identity.TruncatedHash(ratchetPub)[:identity.NAME_HASH_LENGTH/8]
}
// Clean old ratchets
d.cleanRatchets()
// Persist to disk
if err := d.persistRatchets(); err != nil {
debug.Log(debug.DEBUG_ERROR, "Failed to persist ratchets after rotation", "error", err)
return err
}
debug.Log(debug.DEBUG_INFO, "Ratchet rotation completed", "total_ratchets", len(d.ratchets))
return nil
}
func (d *Destination) cleanRatchets() {
if len(d.ratchets) > d.ratchetCount {
debug.Log(debug.DEBUG_TRACE, "Cleaning old ratchets", "before", len(d.ratchets), "keeping", d.ratchetCount)
d.ratchets = d.ratchets[:d.ratchetCount]
}
}
func (d *Destination) GetRatchets() [][]byte {
d.mutex.RLock()
defer d.mutex.RUnlock()
if !d.ratchetsEnabled {
return nil
}
// Return copy to prevent external modification
ratchetsCopy := make([][]byte, len(d.ratchets))
copy(ratchetsCopy, d.ratchets)
return ratchetsCopy
}