Files
Reticulum-Go/pkg/common/interfaces.go

252 lines
5.2 KiB
Go

// SPDX-License-Identifier: 0BSD
// Copyright (c) 2024-2026 Sudo-Ivan / Quad4.io
package common
import (
"encoding/binary"
"net"
"sync"
"time"
)
// NetworkInterface defines the interface for all network communication methods
type NetworkInterface interface {
// Core interface operations
Start() error
Stop() error
Enable()
Disable()
Detach()
// Network operations
Send(data []byte, address string) error
GetConn() net.Conn
GetMTU() int
GetName() string
// Interface properties
GetType() InterfaceType
GetMode() InterfaceMode
IsEnabled() bool
IsOnline() bool
IsDetached() bool
GetBandwidthAvailable() bool
// Packet handling
ProcessIncoming([]byte)
ProcessOutgoing([]byte) error
SendPathRequest([]byte) error
SendLinkPacket([]byte, []byte, time.Time) error
SetPacketCallback(PacketCallback)
GetPacketCallback() PacketCallback
GetTxBytes() uint64
GetRxBytes() uint64
GetTxPackets() uint64
GetRxPackets() uint64
}
// BaseInterface provides common implementation for network interfaces
type BaseInterface struct {
Name string
Mode InterfaceMode
Type InterfaceType
Online bool
Enabled bool
Detached bool
IN bool
OUT bool
MTU int
Bitrate int64
TxBytes uint64
RxBytes uint64
TxPackets uint64
RxPackets uint64
lastTx time.Time
Mutex sync.RWMutex
Owner interface{}
PacketCallback PacketCallback
}
// NewBaseInterface creates a new BaseInterface instance
func NewBaseInterface(name string, ifaceType InterfaceType, enabled bool) BaseInterface {
return BaseInterface{
Name: name,
Type: ifaceType,
Mode: IF_MODE_FULL,
Enabled: enabled,
MTU: DEFAULT_MTU,
Bitrate: BITRATE_MINIMUM,
lastTx: time.Now(),
}
}
// Default implementations for BaseInterface
func (i *BaseInterface) GetType() InterfaceType {
return i.Type
}
func (i *BaseInterface) GetMode() InterfaceMode {
return i.Mode
}
func (i *BaseInterface) GetMTU() int {
return i.MTU
}
func (i *BaseInterface) GetName() string {
return i.Name
}
func (i *BaseInterface) IsEnabled() bool {
i.Mutex.RLock()
defer i.Mutex.RUnlock()
return i.Enabled && i.Online && !i.Detached
}
func (i *BaseInterface) IsOnline() bool {
i.Mutex.RLock()
defer i.Mutex.RUnlock()
return i.Online
}
func (i *BaseInterface) IsDetached() bool {
i.Mutex.RLock()
defer i.Mutex.RUnlock()
return i.Detached
}
func (i *BaseInterface) SetPacketCallback(callback PacketCallback) {
i.Mutex.Lock()
defer i.Mutex.Unlock()
i.PacketCallback = callback
}
func (i *BaseInterface) GetPacketCallback() PacketCallback {
i.Mutex.RLock()
defer i.Mutex.RUnlock()
return i.PacketCallback
}
func (i *BaseInterface) GetTxBytes() uint64 {
i.Mutex.RLock()
defer i.Mutex.RUnlock()
return i.TxBytes
}
func (i *BaseInterface) GetRxBytes() uint64 {
i.Mutex.RLock()
defer i.Mutex.RUnlock()
return i.RxBytes
}
func (i *BaseInterface) GetTxPackets() uint64 {
i.Mutex.RLock()
defer i.Mutex.RUnlock()
return i.TxPackets
}
func (i *BaseInterface) GetRxPackets() uint64 {
i.Mutex.RLock()
defer i.Mutex.RUnlock()
return i.RxPackets
}
func (i *BaseInterface) Detach() {
i.Mutex.Lock()
defer i.Mutex.Unlock()
i.Detached = true
i.Online = false
}
func (i *BaseInterface) Enable() {
i.Mutex.Lock()
defer i.Mutex.Unlock()
i.Enabled = true
i.Online = true
}
func (i *BaseInterface) Disable() {
i.Mutex.Lock()
defer i.Mutex.Unlock()
i.Enabled = false
i.Online = false
}
// Default implementations that should be overridden by specific interfaces
func (i *BaseInterface) Start() error {
return nil
}
func (i *BaseInterface) Stop() error {
return nil
}
func (i *BaseInterface) GetConn() net.Conn {
return nil
}
func (i *BaseInterface) Send(data []byte, address string) error {
i.Mutex.Lock()
i.TxBytes += uint64(len(data))
i.TxPackets++
i.lastTx = time.Now()
i.Mutex.Unlock()
return i.ProcessOutgoing(data)
}
func (i *BaseInterface) ProcessIncoming(data []byte) {
i.Mutex.Lock()
i.RxBytes += uint64(len(data))
i.RxPackets++
i.Mutex.Unlock()
if i.PacketCallback != nil {
i.PacketCallback(data, i)
}
}
func (i *BaseInterface) ProcessOutgoing(data []byte) error {
return nil
}
func (i *BaseInterface) SendPathRequest(data []byte) error {
return i.Send(data, "")
}
func (i *BaseInterface) SendLinkPacket(dest []byte, data []byte, timestamp time.Time) error {
// Create link packet
packet := make([]byte, 0, len(dest)+len(data)+9) // 1 byte type + dest + 8 byte timestamp
packet = append(packet, 0x02) // Link packet type
packet = append(packet, dest...)
ts := make([]byte, 8)
binary.BigEndian.PutUint64(ts, uint64(timestamp.Unix())) // #nosec G115
packet = append(packet, ts...)
packet = append(packet, data...)
return i.Send(packet, "")
}
func (i *BaseInterface) GetBandwidthAvailable() bool {
i.Mutex.RLock()
defer i.Mutex.RUnlock()
// If no transmission in last second, bandwidth is available
if time.Since(i.lastTx) > time.Second {
return true
}
// Calculate current bandwidth usage
bytesPerSec := float64(i.TxBytes) / time.Since(i.lastTx).Seconds()
currentUsage := bytesPerSec * 8 // Convert to bits/sec
// Check if usage is below threshold (2% of total bitrate)
maxUsage := float64(i.Bitrate) * 0.02 // 2% propagation rate
return currentUsage < maxUsage
}