Files
Reticulum-Go/internal/storage/storage.go

192 lines
4.8 KiB
Go

// SPDX-License-Identifier: 0BSD
// Copyright (c) 2024-2026 Sudo-Ivan / Quad4.io
package storage
import (
"encoding/hex"
"fmt"
"os"
"path/filepath"
"sync"
"time"
"git.quad4.io/Networks/Reticulum-Go/pkg/common"
"git.quad4.io/Networks/Reticulum-Go/pkg/debug"
)
type Manager struct {
basePath string
ratchetsPath string
identitiesPath string
destinationTable string
knownDestinations string
transportIdentity string
mutex sync.RWMutex
}
type RatchetData struct {
RatchetKey []byte `msgpack:"ratchet_key"`
Received int64 `msgpack:"received"`
}
func NewManager() (*Manager, error) {
homeDir, err := os.UserHomeDir()
if err != nil {
return nil, fmt.Errorf("failed to get home directory: %w", err)
}
basePath := filepath.Join(homeDir, ".reticulum-go", "storage")
m := &Manager{
basePath: basePath,
ratchetsPath: filepath.Join(basePath, "ratchets"),
identitiesPath: filepath.Join(basePath, "identities"),
destinationTable: filepath.Join(basePath, "destination_table"),
knownDestinations: filepath.Join(basePath, "known_destinations"),
transportIdentity: filepath.Join(basePath, "transport_identity"),
}
if err := m.initializeDirectories(); err != nil {
return nil, err
}
return m, nil
}
func (m *Manager) initializeDirectories() error {
dirs := []string{
m.basePath,
m.ratchetsPath,
m.identitiesPath,
filepath.Join(m.basePath, "cache"),
filepath.Join(m.basePath, "cache", "announces"),
filepath.Join(m.basePath, "resources"),
}
for _, dir := range dirs {
if err := os.MkdirAll(dir, 0700); err != nil {
return fmt.Errorf("failed to create directory %s: %w", dir, err)
}
}
return nil
}
func (m *Manager) SaveRatchet(identityHash []byte, ratchetKey []byte) error {
m.mutex.Lock()
defer m.mutex.Unlock()
hexHash := hex.EncodeToString(identityHash)
ratchetDir := filepath.Join(m.ratchetsPath, hexHash)
if err := os.MkdirAll(ratchetDir, 0700); err != nil {
return fmt.Errorf("failed to create ratchet directory: %w", err)
}
ratchetData := RatchetData{
RatchetKey: ratchetKey,
Received: time.Now().Unix(),
}
data, err := common.MsgpackMarshal(ratchetData)
if err != nil {
return fmt.Errorf("failed to marshal ratchet data: %w", err)
}
ratchetHash := hex.EncodeToString(ratchetKey[:16])
outPath := filepath.Join(ratchetDir, ratchetHash+".out")
finalPath := filepath.Join(ratchetDir, ratchetHash)
if err := os.WriteFile(outPath, data, 0600); err != nil {
return fmt.Errorf("failed to write ratchet file: %w", err)
}
if err := os.Rename(outPath, finalPath); err != nil {
_ = os.Remove(outPath)
return fmt.Errorf("failed to move ratchet file: %w", err)
}
debug.Log(debug.DEBUG_VERBOSE, "Saved ratchet to storage", "identity", hexHash, "ratchet", ratchetHash)
return nil
}
func (m *Manager) LoadRatchets(identityHash []byte) (map[string][]byte, error) {
m.mutex.RLock()
defer m.mutex.RUnlock()
hexHash := hex.EncodeToString(identityHash)
ratchetDir := filepath.Join(m.ratchetsPath, hexHash)
ratchets := make(map[string][]byte)
if _, err := os.Stat(ratchetDir); os.IsNotExist(err) {
debug.Log(debug.DEBUG_VERBOSE, "No ratchet directory found", "identity", hexHash)
return ratchets, nil
}
entries, err := os.ReadDir(ratchetDir)
if err != nil {
return nil, fmt.Errorf("failed to read ratchet directory: %w", err)
}
now := time.Now().Unix()
expiry := int64(2592000) // 30 days
for _, entry := range entries {
if entry.IsDir() {
continue
}
filePath := filepath.Join(ratchetDir, entry.Name())
// bearer:disable go_gosec_filesystem_filereadtaint
data, err := os.ReadFile(filePath) // #nosec G304 - reading from controlled directory
if err != nil {
debug.Log(debug.DEBUG_ERROR, "Failed to read ratchet file", "file", entry.Name(), "error", err)
continue
}
var ratchetData RatchetData
if err := common.MsgpackUnmarshal(data, &ratchetData); err != nil {
debug.Log(debug.DEBUG_ERROR, "Corrupted ratchet data", "file", entry.Name(), "error", err)
_ = os.Remove(filePath)
continue
}
if now > ratchetData.Received+expiry {
debug.Log(debug.DEBUG_VERBOSE, "Removing expired ratchet", "file", entry.Name())
_ = os.Remove(filePath)
continue
}
ratchetHash := entry.Name()
ratchets[ratchetHash] = ratchetData.RatchetKey
}
debug.Log(debug.DEBUG_VERBOSE, "Loaded ratchets from storage", "identity", hexHash, "count", len(ratchets))
return ratchets, nil
}
func (m *Manager) GetBasePath() string {
return m.basePath
}
func (m *Manager) GetRatchetsPath() string {
return m.ratchetsPath
}
func (m *Manager) GetIdentityPath() string {
return filepath.Join(m.basePath, "identity")
}
func (m *Manager) GetTransportIdentityPath() string {
return m.transportIdentity
}
func (m *Manager) GetDestinationTablePath() string {
return m.destinationTable
}
func (m *Manager) GetKnownDestinationsPath() string {
return m.knownDestinations
}