feat(frontend): add PWA support with manifest, service worker, and audio processing features
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class WavEncoder {
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static encodeWAV(samples, sampleRate = 8000, numChannels = 1) {
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const buffer = new ArrayBuffer(44 + samples.length * 2);
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const view = new DataView(buffer);
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// RIFF chunk descriptor
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this.writeString(view, 0, 'RIFF');
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view.setUint32(4, 36 + samples.length * 2, true); // file length
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this.writeString(view, 8, 'WAVE');
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// fmt sub-chunk
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this.writeString(view, 12, 'fmt ');
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view.setUint32(16, 16, true); // sub-chunk size
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view.setUint16(20, 1, true); // audio format (1 = PCM)
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view.setUint16(22, numChannels, true); // number of channels
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view.setUint32(24, sampleRate, true); // sample rate
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view.setUint32(28, sampleRate * numChannels * 2, true); // byte rate
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view.setUint16(32, numChannels * 2, true); // block align
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view.setUint16(34, 16, true); // bits per sample
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// data sub-chunk
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this.writeString(view, 36, 'data');
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view.setUint32(40, samples.length * 2, true); // data chunk length
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// write the PCM samples
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this.floatTo16BitPCM(view, 44, samples);
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return buffer;
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}
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static writeString(view, offset, string) {
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for(let i = 0; i < string.length; i++){
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view.setUint8(offset + i, string.charCodeAt(i));
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}
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}
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static floatTo16BitPCM(output, offset, input) {
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for(let i = 0; i < input.length; i++, offset += 2){
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const s = Math.max(-1, Math.min(1, input[i]));
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output.setInt16(offset, s < 0 ? s * 0x8000 : s * 0x7FFF, true);
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}
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}
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}
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