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https://github.com/js8call/js8call.git
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326 lines
8.1 KiB
C++
326 lines
8.1 KiB
C++
#include "MessageClient.hpp"
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#include <QApplication>
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#include <QByteArray>
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#include <QHostAddress>
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#include <QHostInfo>
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#include <QQueue>
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#include <QSet>
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#include <QTimer>
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#include <QUdpSocket>
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#include "DriftingDateTime.h"
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#include "MessageError.hpp"
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#include "pimpl_impl.hpp"
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#include "moc_MessageClient.cpp"
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/******************************************************************************/
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// Constants
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/******************************************************************************/
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namespace
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{
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constexpr auto PING_INTERVAL = std::chrono::seconds(15);
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}
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/******************************************************************************/
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// Message Parsing
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/******************************************************************************/
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namespace
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{
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// Exception thrown on message parsing errors.
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struct parse_error : public std::system_error
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{
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using std::system_error::system_error;
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explicit parse_error(QJsonParseError const & parse)
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: parse_error(MessageError::Code::json_parsing_error,
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parse.errorString().toStdString())
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{}
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};
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// Parse and return the provided datagram as a Message object; throw
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// if parsing failed.
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Message
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parse_message(QByteArray const & datagram)
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{
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using MessageError::Code;
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QJsonParseError parse;
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QJsonDocument document = QJsonDocument::fromJson(datagram, &parse);
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if (parse.error) throw parse_error(parse);
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if (!document.isObject()) throw parse_error(Code::json_not_an_object);
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Message message;
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message.read(document.object());
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return message;
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}
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}
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/******************************************************************************/
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// Private Implementation
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/******************************************************************************/
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class MessageClient::impl final : public QUdpSocket
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{
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Q_OBJECT
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public:
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// Constructor
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impl(quint16 const port,
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MessageClient * self)
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: self_ {self}
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, port_ {port}
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, ping_ {new QTimer {this}}
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{
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connect(ping_, &QTimer::timeout, this, &impl::ping);
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connect(this, &QIODevice::readyRead, this, [this]()
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{
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while (hasPendingDatagrams())
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{
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QByteArray datagram(pendingDatagramSize(), Qt::Uninitialized);
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if (readDatagram(datagram.data(),
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datagram.size()) > 0)
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{
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try
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{
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Q_EMIT self_->message (parse_message(datagram));
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}
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catch (std::exception const & e)
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{
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Q_EMIT self_->error (QString {"MessageClient exception: %1"}.arg(e.what()));
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}
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catch (...)
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{
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Q_EMIT self_->error (QString {"Unexpected exception in MessageClient"});
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}
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}
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}
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});
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ping_->start(PING_INTERVAL);
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bind();
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}
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// Destructor
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~impl()
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{
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if (port_ && !host_.isNull())
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{
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emit_message(Message{"CLOSE"}.toJson());
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}
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abort_host_lookup();
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}
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// Send a ping message, if we have a valid port and host.
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void
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ping()
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{
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if (port_ && !host_.isNull())
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{
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emit_message(Message{"PING", "", {
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{"NAME", QVariant(QApplication::applicationName())},
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{"VERSION", QVariant(QApplication::applicationVersion())},
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{"UTC", QVariant(DriftingDateTime::currentDateTimeUtc().toMSecsSinceEpoch())}
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}}.toJson());
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}
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}
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// If the message isn't exactly the same as the one sent prior to this
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// one, emit it as a datagram and note it as the prior message sent.
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//
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// Caller is required to make the determination that our port and host
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// are valid prior to calling this function.
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void
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emit_message(QByteArray const & message)
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{
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if (message != priorMessage_)
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{
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writeDatagram(message, host_, port_);
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priorMessage_ = message;
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}
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}
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// If we've got a port, i.e., we're supposed to send messages, then queue
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// the message for later transmission if we don't have a host yet; attempt
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// to send it immediately if we've got a host.
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//
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// The message will be dropped on the floor if we don't have a port defined
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// or the message duplicates the last one sent.
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void
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send_message(QByteArray const & message)
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{
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if (port_)
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{
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if (host_.isNull()) messageQueue_.enqueue(message);
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else emit_message(message);
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}
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}
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// If we've got a host lookup in flight, but not yet completed, abort it
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// and indicate that we no longer have one in flight.
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void
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abort_host_lookup()
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{
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if (hostLookupId_ != -1)
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{
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QHostInfo::abortHostLookup(hostLookupId_);
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hostLookupId_ = -1;
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}
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}
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// Abort any current host lookup that might be in flight, and start a new
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// host lookup for the provided server name, noting that we have a lookup
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// in flight.
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//
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// If, at the time of host lookup completion, we find ourselves to be the
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// active host lookup, and we were able to look up addresses, then use the
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// first address associated with the server as our host address, and send
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// a ping.
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//
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// No matter the result of the host lookup, we're going to drain the queue,
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// either via sending messages if the host lookup worked, or by clearing it
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// if the lookup failed.
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void
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queue_host_lookup(QString const & name)
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{
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abort_host_lookup();
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hostLookupId_ = QHostInfo::lookupHost(name,
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this,
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[this](QHostInfo const & info)
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{
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// This functor is always called in the context of the thread that
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// made the call to lookupHost(), so we're safe to modify anything
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// that we were safe to modify outside.
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if (info.lookupId() == hostLookupId_)
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{
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hostLookupId_ = -1;
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if (auto const & list = info.addresses();
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!list.isEmpty())
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{
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host_ = list.first();
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qDebug() << "MessageClient Host:" << host_.toString()
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<< "loopback:" << host_.isLoopback()
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<< "multicast:" << host_.isMulticast();
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ping();
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if (port_ && !host_.isNull())
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{
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while (!messageQueue_.isEmpty()) emit_message(messageQueue_.dequeue());
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}
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}
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else
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{
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Q_EMIT self_->error (QString {"UDP server lookup failed: %1"}.arg(info.errorString()));
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messageQueue_.clear();
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}
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}
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});
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}
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// Data members
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MessageClient * self_;
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quint16 port_;
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QTimer * ping_;
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QHostAddress host_;
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int hostLookupId_ = -1;
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QQueue<QByteArray> messageQueue_;
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QByteArray priorMessage_;
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};
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/******************************************************************************/
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// Implementation
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/******************************************************************************/
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#include "MessageClient.moc"
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MessageClient::MessageClient(QString const & name,
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quint16 const port,
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QObject * parent)
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: QObject {parent}
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, m_ {port, this}
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{
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connect(&*m_, &impl::errorOccurred, [this](impl::SocketError e)
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{
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#if defined (Q_OS_WIN) // Remove this when Qt stops doing this spuriously.
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if (e != impl::NetworkError &&
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e != impl::ConnectionRefusedError)
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#else
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Q_UNUSED (e);
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#endif
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{
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Q_EMIT error (m_->errorString());
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}
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});
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set_server_name(name);
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}
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QHostAddress
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MessageClient::server_host() const
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{
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return m_->host_;
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}
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quint16
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MessageClient::server_port() const
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{
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return m_->port_;
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}
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void
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MessageClient::set_server_name(QString const & name)
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{
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m_->host_.clear();
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if (name.isEmpty()) m_->abort_host_lookup();
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else m_->queue_host_lookup(name);
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}
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void
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MessageClient::set_server_port(quint16 const port)
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{
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m_->port_ = port;
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}
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void
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MessageClient::send(Message const & message)
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{
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m_->send_message(message.toJson());
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}
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void
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MessageClient::send_raw_datagram(QByteArray const & datagram,
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QHostAddress const & host,
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quint16 const port)
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{
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if (port && !host.isNull())
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{
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m_->writeDatagram(datagram, host, port);
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}
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}
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/******************************************************************************/
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