mirror of
https://github.com/mpv-player/mpv.git
synced 2025-12-28 05:33:14 +00:00
vo_opengl: factor some EGL context creation code
Add a function to egl_helpers.c for creating an EGL context and make context_x11egl.c use it. This is meant to be generic, and should work with other windowing APIs as well. The other EGL-using code in mpv can be switched to it.
This commit is contained in:
@@ -155,6 +155,8 @@ static MPGLContext *init_backend(struct vo *vo, const struct mpgl_driver *driver
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.vo = vo,
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.driver = driver,
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};
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if (probing)
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vo_flags |= VOFLAG_PROBING;
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bool old_probing = vo->probing;
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vo->probing = probing; // hack; kill it once backends are separate
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MP_VERBOSE(vo, "Initializing OpenGL backend '%s'\n", ctx->driver->name);
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@@ -33,6 +33,7 @@ enum {
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VOFLAG_ALPHA = 1 << 3, // Hint to request alpha framebuffer
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VOFLAG_SW = 1 << 4, // Hint to accept a software GL renderer
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VOFLAG_ANGLE_DCOMP = 1 << 5, // Whether DirectComposition is allowed
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VOFLAG_PROBING = 1 << 6, // The backend is being auto-probed.
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};
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extern const int mpgl_preferred_gl_versions[];
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@@ -49,94 +49,24 @@ static void mpegl_uninit(MPGLContext *ctx)
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vo_x11_uninit(ctx->vo);
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}
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static EGLConfig select_fb_config_egl(struct MPGLContext *ctx, bool es)
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{
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struct priv *p = ctx->priv;
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EGLint attributes[] = {
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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EGL_RED_SIZE, 8,
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EGL_GREEN_SIZE, 8,
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EGL_BLUE_SIZE, 8,
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EGL_DEPTH_SIZE, 0,
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EGL_RENDERABLE_TYPE, es ? EGL_OPENGL_ES2_BIT : EGL_OPENGL_BIT,
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EGL_NONE
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};
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EGLint config_count;
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EGLConfig config;
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eglChooseConfig(p->egl_display, attributes, &config, 1, &config_count);
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if (!config_count) {
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MP_FATAL(ctx->vo, "Could not find EGL configuration!\n");
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return NULL;
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}
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return config;
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}
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static bool create_context_egl(MPGLContext *ctx, EGLConfig config,
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EGLNativeWindowType window, bool es)
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{
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struct priv *p = ctx->priv;
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EGLint context_attributes[] = {
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// aka EGL_CONTEXT_MAJOR_VERSION_KHR
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EGL_CONTEXT_CLIENT_VERSION, es ? 2 : 3,
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EGL_NONE, EGL_NONE,
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EGL_NONE
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};
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if (!es) {
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context_attributes[2] = EGL_CONTEXT_OPENGL_PROFILE_MASK;
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context_attributes[3] = EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT;
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}
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p->egl_surface = eglCreateWindowSurface(p->egl_display, config, window, NULL);
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if (p->egl_surface == EGL_NO_SURFACE) {
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MP_FATAL(ctx->vo, "Could not create EGL surface!\n");
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return false;
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}
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p->egl_context = eglCreateContext(p->egl_display, config,
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EGL_NO_CONTEXT, context_attributes);
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if (p->egl_context == EGL_NO_CONTEXT) {
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MP_FATAL(ctx->vo, "Could not create EGL context!\n");
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return false;
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}
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eglMakeCurrent(p->egl_display, p->egl_surface, p->egl_surface,
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p->egl_context);
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return true;
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}
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static int mpegl_init(struct MPGLContext *ctx, int flags)
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{
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struct priv *p = ctx->priv;
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struct vo *vo = ctx->vo;
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bool es = flags & VOFLAG_GLES;
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int msgl = vo->probing ? MSGL_V : MSGL_FATAL;
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if (!vo_x11_init(vo))
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goto uninit;
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if (!eglBindAPI(es ? EGL_OPENGL_ES_API : EGL_OPENGL_API)) {
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mp_msg(vo->log, msgl, "Could not bind API (%s).\n", es ? "GLES" : "GL");
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goto uninit;
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}
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p->egl_display = eglGetDisplay(vo->x11->display);
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if (!eglInitialize(p->egl_display, NULL, NULL)) {
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mp_msg(vo->log, msgl, "Could not initialize EGL.\n");
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goto uninit;
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}
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EGLConfig config = select_fb_config_egl(ctx, es);
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if (!config)
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EGLConfig config;
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if (!mpegl_create_context(p->egl_display, vo->log, flags, &p->egl_context,
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&config))
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goto uninit;
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int vID, n;
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@@ -156,8 +86,20 @@ static int mpegl_init(struct MPGLContext *ctx, int flags)
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XFree(vi);
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if (!create_context_egl(ctx, config, (EGLNativeWindowType)vo->x11->window, es))
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p->egl_surface = eglCreateWindowSurface(p->egl_display, config,
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(EGLNativeWindowType)vo->x11->window, NULL);
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if (p->egl_surface == EGL_NO_SURFACE) {
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MP_FATAL(ctx->vo, "Could not create EGL surface!\n");
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goto uninit;
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}
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if (!eglMakeCurrent(p->egl_display, p->egl_surface, p->egl_surface,
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p->egl_context))
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{
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MP_FATAL(ctx->vo, "Could not make context current!\n");
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goto uninit;
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}
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const char *egl_exts = eglQueryString(p->egl_display, EGL_EXTENSIONS);
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@@ -15,6 +15,102 @@
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "common/common.h"
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#include "egl_helpers.h"
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#include "common.h"
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#include "context.h"
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// EGL 1.5
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#ifndef EGL_CONTEXT_OPENGL_PROFILE_MASK
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#define EGL_CONTEXT_OPENGL_PROFILE_MASK 0x30FD
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#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT 0x00000001
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#endif
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static bool create_context(EGLDisplay display, struct mp_log *log, int msgl,
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int vo_flags,
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EGLContext *out_context, EGLConfig *out_config)
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{
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bool es = vo_flags & VOFLAG_GLES;
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mp_msg(log, MSGL_V, "Trying to create %s context.\n", es ? "GLES" : "GL");
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if (!eglBindAPI(es ? EGL_OPENGL_ES_API : EGL_OPENGL_API)) {
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mp_msg(log, msgl, "Could not bind API!\n");
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return false;
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}
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EGLint attributes[] = {
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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EGL_RED_SIZE, 1,
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EGL_GREEN_SIZE, 1,
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EGL_BLUE_SIZE, 1,
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EGL_ALPHA_SIZE, (vo_flags & VOFLAG_ALPHA ) ? 1 : 0,
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EGL_DEPTH_SIZE, 0,
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EGL_RENDERABLE_TYPE, es ? EGL_OPENGL_ES2_BIT : EGL_OPENGL_BIT,
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EGL_NONE
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};
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EGLint config_count;
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EGLConfig config;
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eglChooseConfig(display, attributes, &config, 1, &config_count);
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if (!config_count) {
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mp_msg(log, msgl, "Could not find EGL configuration!\n");
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return false;
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}
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EGLint context_attributes[] = {
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// aka EGL_CONTEXT_MAJOR_VERSION_KHR
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EGL_CONTEXT_CLIENT_VERSION, es ? 2 : 3,
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EGL_NONE, EGL_NONE,
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EGL_NONE
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};
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if (!es) {
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context_attributes[2] = EGL_CONTEXT_OPENGL_PROFILE_MASK;
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context_attributes[3] = EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT;
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}
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EGLContext *ctx = eglCreateContext(display, config,
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EGL_NO_CONTEXT, context_attributes);
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if (!ctx) {
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mp_msg(log, msgl, "Could not create EGL context!\n");
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return false;
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}
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*out_context = ctx;
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*out_config = config;
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return true;
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}
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// Create a context and return it and the config it was created with. If it
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// returns false, the out_* pointers are set to NULL.
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// vo_flags is a combination of VOFLAG_* values.
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bool mpegl_create_context(EGLDisplay display, struct mp_log *log, int vo_flags,
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EGLContext *out_context, EGLConfig *out_config)
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{
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*out_context = NULL;
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*out_config = NULL;
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int clean_flags = vo_flags & ~(unsigned)(VOFLAG_GLES | VOFLAG_NO_GLES);
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int msgl = vo_flags & VOFLAG_PROBING ? MSGL_V : MSGL_FATAL;
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if (!(vo_flags & VOFLAG_GLES)) {
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if (create_context(display, log, msgl, clean_flags,
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out_context, out_config))
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return true;
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}
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if (!(vo_flags & VOFLAG_NO_GLES)) {
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if (create_context(display, log, msgl, clean_flags | VOFLAG_GLES,
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out_context, out_config))
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return true;
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}
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mp_msg(log, msgl, "Could not create a GL context.\n");
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return false;
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}
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@@ -1,7 +1,14 @@
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#ifndef MP_GL_EGL_HELPERS_H
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#define MP_GL_EGL_HELPERS_H
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#include <stdbool.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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struct mp_log;
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bool mpegl_create_context(EGLDisplay display, struct mp_log *log, int vo_flags,
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EGLContext *out_context, EGLConfig *out_config);
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#endif
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