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https://github.com/mpv-player/mpv.git
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x11: remove clear on map
Less code, and avoids a black flash on start. In theory it could happen that we map the window, and then don't have a frame to draw - but mapping the window is done in the exact moment we have a new frame to display.
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@@ -1041,8 +1041,6 @@ int vo_x11_check_events(struct vo *vo)
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get_mods(Event.xbutton.state) | MP_KEY_STATE_UP);
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break;
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case MapNotify:
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if (x11->window_hidden)
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vo_x11_clearwindow(vo, x11->window);
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x11->window_hidden = false;
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x11->pseudo_mapped = true;
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vo_x11_update_geometry(vo);
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@@ -1579,15 +1577,6 @@ void vo_x11_clear_background(struct vo *vo, const struct mp_rect *rc)
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XFlush(x11->display);
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}
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void vo_x11_clearwindow(struct vo *vo, Window vo_window)
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{
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struct vo_x11_state *x11 = vo->x11;
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if (x11->f_gc == None)
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return;
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XFillRectangle(x11->display, vo_window, x11->f_gc, 0, 0, INT_MAX, INT_MAX);
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XFlush(x11->display);
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}
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static void vo_x11_setlayer(struct vo *vo, bool ontop)
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{
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struct vo_x11_state *x11 = vo->x11;
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@@ -129,7 +129,6 @@ bool vo_x11_screen_is_composited(struct vo *vo);
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void vo_x11_config_vo_window(struct vo *vo, XVisualInfo *vis, int flags,
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const char *classname);
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void vo_x11_clear_background(struct vo *vo, const struct mp_rect *rc);
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void vo_x11_clearwindow(struct vo *vo, Window vo_window);
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int vo_x11_control(struct vo *vo, int *events, int request, void *arg);
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#endif /* MPLAYER_X11_COMMON_H */
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