x11: remove clear on map

Less code, and avoids a black flash on start.

In theory it could happen that we map the window, and then don't have a
frame to draw - but mapping the window is done in the exact moment we
have a new frame to display.
This commit is contained in:
wm4
2015-07-01 23:46:34 +02:00
parent 89f05dc7d1
commit 8dff03560a
2 changed files with 0 additions and 12 deletions

View File

@@ -1041,8 +1041,6 @@ int vo_x11_check_events(struct vo *vo)
get_mods(Event.xbutton.state) | MP_KEY_STATE_UP);
break;
case MapNotify:
if (x11->window_hidden)
vo_x11_clearwindow(vo, x11->window);
x11->window_hidden = false;
x11->pseudo_mapped = true;
vo_x11_update_geometry(vo);
@@ -1579,15 +1577,6 @@ void vo_x11_clear_background(struct vo *vo, const struct mp_rect *rc)
XFlush(x11->display);
}
void vo_x11_clearwindow(struct vo *vo, Window vo_window)
{
struct vo_x11_state *x11 = vo->x11;
if (x11->f_gc == None)
return;
XFillRectangle(x11->display, vo_window, x11->f_gc, 0, 0, INT_MAX, INT_MAX);
XFlush(x11->display);
}
static void vo_x11_setlayer(struct vo *vo, bool ontop)
{
struct vo_x11_state *x11 = vo->x11;

View File

@@ -129,7 +129,6 @@ bool vo_x11_screen_is_composited(struct vo *vo);
void vo_x11_config_vo_window(struct vo *vo, XVisualInfo *vis, int flags,
const char *classname);
void vo_x11_clear_background(struct vo *vo, const struct mp_rect *rc);
void vo_x11_clearwindow(struct vo *vo, Window vo_window);
int vo_x11_control(struct vo *vo, int *events, int request, void *arg);
#endif /* MPLAYER_X11_COMMON_H */