dxva2: support HEVC

This is pretty much copy&pasted from Libav commit
a7e0380497306d9723dec8440a4c52e8bf0263cf.

Note that if FFmpeg was not compiled with HEVC DXVA2 support or your
video drivers do not support HEVC, the player will not fallback and
just fail decoding any video. This is because libavcodec appears not
to return an error in this case. The situation is made worse by the
fact that MSYS2 is on an ancient MinGW-w64 release, which does not
have the required headers for HEVC DXVA2 support.
This commit is contained in:
wm4
2015-05-14 17:44:48 +02:00
parent bad932e8ed
commit a2235b0280

View File

@@ -55,6 +55,7 @@ DEFINE_GUID(DXVA2_ModeH264_F, 0x1b81be69, 0xa0c7,0x11d3,0xb9,0x84,0x00,0
DEFINE_GUID(DXVADDI_Intel_ModeH264_E, 0x604F8E68, 0x4951,0x4C54,0x88,0xFE,0xAB,0xD2,0x5C,0x15,0xB3,0xD6);
DEFINE_GUID(DXVA2_ModeVC1_D, 0x1b81beA3, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5);
DEFINE_GUID(DXVA2_ModeVC1_D2010, 0x1b81beA4, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5);
DEFINE_GUID(DXVA2_ModeHEVC_VLD_Main, 0x5b11d51b, 0x2f4c,0x4452,0xbc,0xc3,0x09,0xf2,0xa1,0x16,0x0c,0xc0);
DEFINE_GUID(DXVA2_NoEncrypt, 0x1b81beD0, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5);
DEFINE_GUID(GUID_NULL, 0x00000000, 0x0000,0x0000,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00);
@@ -83,6 +84,8 @@ static const dxva2_mode dxva2_modes[] = {
{ &DXVA2_ModeVC1_D, AV_CODEC_ID_VC1 },
{ &DXVA2_ModeVC1_D, AV_CODEC_ID_WMV3 },
{ &DXVA2_ModeHEVC_VLD_Main, AV_CODEC_ID_HEVC },
{ NULL, 0 },
};
@@ -558,6 +561,10 @@ static int dxva2_create_decoder(struct lavc_ctx *s, int w, int h,
but it causes issues for H.264 on certain AMD GPUs..... */
if (codec_id == AV_CODEC_ID_MPEG2VIDEO)
surface_alignment = 32;
/* the HEVC DXVA2 spec asks for 128 pixel aligned surfaces to ensure
all coding features have enough room to work with */
else if (codec_id == AV_CODEC_ID_HEVC)
surface_alignment = 128;
else
surface_alignment = 16;
@@ -565,7 +572,7 @@ static int dxva2_create_decoder(struct lavc_ctx *s, int w, int h,
ctx->num_surfaces = 4;
/* add surfaces based on number of possible refs */
if (codec_id == AV_CODEC_ID_H264)
if (codec_id == AV_CODEC_ID_H264 || codec_id == AV_CODEC_ID_HEVC)
ctx->num_surfaces += 16;
else
ctx->num_surfaces += 2;