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vdpau: always render to cropped size at most
vo_opengl (or gl_hwdec_vdpau.c to be specific) calls mp_vdpau_mixer_render() with video_rect=NULL, which means to use the full surface. This is incorrect if the surface is actually cropped, as it can happen with h264. In this case, it was rendering the parts outside of the image. Fix it by making this case use the cropped size instead. Alternative fix for PR #1863.
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@@ -220,6 +220,10 @@ int mp_vdpau_mixer_render(struct mp_vdpau_mixer *mixer,
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{
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struct vdp_functions *vdp = &mixer->ctx->vdp;
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VdpStatus vdp_st;
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VdpRect fallback_rect = {0, 0, video->w, video->h};
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if (!video_rect)
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video_rect = &fallback_rect;
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if (video->imgfmt == IMGFMT_VDPAU_OUTPUT) {
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VdpOutputSurface surface = (uintptr_t)video->planes[3];
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