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vf_vapoursynth: remove some Lua backend remains
Pretty funny.
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@@ -63,12 +63,6 @@ struct priv {
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const struct script_driver *drv;
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// drv_vss
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struct VSScript *se;
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// drv_lazy
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struct lua_State *ls;
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VSNodeRef **gc_noderef;
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int num_gc_noderef;
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VSMap **gc_map;
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int num_gc_map;
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struct mp_filter *f;
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struct mp_pin *in_pin;
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